This release combines urgent fixes with an important Bounty Hour refactor.
Bug fixes
- Bounty Hour is finally reliable. The secret word is now picked 20 minutes before the bounty starts, not at dawn. The candidate pool is richer and adapts to the day's real activity. If the pool is too small, the empty countdown disappears instead of showing a phantom bounty.
- The tier clue is now live. If a word changes tier during the day, the clue released at minute 45 reflects the word's actual state at that moment.
- "Intelligence locked" is unlocked when you submitted the word. If someone found a word before you and you submitted it later, the ticket detail page no longer hides the information from you. You submitted that word, so you are a legitimate COMPETITOR.
- DISCOVERY ticket timelines are correct. An UNVERIFIED ticket for a word that has since climbed to GHOST now still shows UNVERIFIED until the ticket actually evolves.
- The "Server Action not found" error has been removed. If the app updated while you were sitting on a page, the next click now triggers a clean reload instead of a scary technical error.
Gameplay
- Daily mission rebalance. All 58 daily mission templates are now harder. They were too soft and ended too quickly. INK rewards stay unchanged.
- Clearer vowel mission. The "adjacent vowels" mission now explicitly asks for "at least 2 different adjacent vowel pairs".
Stability
- iOS 26 Safari notch: visual bleed fixed.
- Season palette: tier badges now calculate text and border contrast automatically from their background.
- Game guide: it now reflects the active season instead of using hardcoded values.
Thanks for playing the alpha. Keep submitting words and report everything.