What changes
This release fixes three gameplay bugs reported during alpha (stamina, duplicate ECHO, missing LEGENDARY reward), closes a Bounty Hour anti-sniping gap, and introduces limits for very short words.
Fixed
- Stamina indicators aligned between homepage and navbar. The navbar and submit form no longer show different stamina values. Both now read the real server value on every tick, removing visual jumps and disappearing stamina after refresh.
- Only one ECHO per silence cycle. It was possible to receive two different ECHO tickets for the same word in the same silence cycle. The system now recognizes the cycle regardless of the window, so only one ECHO can exist per cycle.
- FOIL for LEGENDARY evolution is now credited correctly. The FOIL reward tied to evolving a DISCOVERY to LEGENDARY is guaranteed at the same moment as the ticket evolution.
Balance
- Anti-sniping during Bounty Hour. While Bounty Hour is active, newly minted word-bound tickets (DISCOVERY, MILESTONE, ECHO) are temporarily hidden from the global Gallery until the bounty ends. This prevents players from deducing the secret word from freshly minted tickets. Your personal Gallery still shows everything normally.
- Minimum length 2 characters, two-letter words flagged by default. One-letter words are no longer accepted. Two-letter words such as "no", "si" and "io" are accepted but flagged by default: they do not generate currency, count for daily quests or appear publicly until the community rehabilitates them.
- Daily quests "contains letter X" and "starts with letter X" now require at least 4 characters. Very short submissions no longer advance these missions.
- One secret achievement is now harder to unlock early. Its conditions were tightened to avoid trivial unlocks, and its description was updated.