What changes
This update focuses on the first minutes of play. LexiMint now explains tickets, minting, evolution and collection with more visual examples, clearer feedback after a submit and a stronger public home before registration.
New
- Public home: the first screen now shows animated ticket examples, word preview, daily mission examples and the main ticket families before registration.
- Word preview: the public home can now explain whether a typed word looks blocked, noisy, already known or likely to mint a DISCOVERY, without exposing competitive counts.
- Ticket examples: DISCOVERY, MILESTONE, ECHO, DAILY, WEEKLY_SET, EVENT, MASTERY TRACK and MASTERY LATENT now appear as visual examples in the public home and Game guide.
- Gallery intro: the first Gallery visit now explains the global ticket view, the season Lexicon and the personal collection path.
- Mobile objective signal: the daily/objectives button can now show a small unread signal when Bounty Hour or event updates deserve attention.
Fixed
- ECHO explanations: guide and onboarding examples no longer imply that ECHO windows evolve from 24H to 3D to 7D. Each silence window is now shown as its own ticket that can become RESONANT.
- MILESTONE explanations: examples now show MILESTONE tickets as separate threshold tickets, not as a single ticket that evolves through every threshold.
- Small ticket previews: guide and home examples now keep correct proportions when shown at small sizes, without distorted 3D projection.
- Email registration: the new-player tour is preserved after email signup, matching the OAuth signup flow.
- Profile on mobile: profile actions, level progress and referral cards fit better on narrow screens.
- Word status badges: UNVERIFIED, YOUR DISCOVERY, CERTIFIED BY YOU and FLAGGED now use the same help behavior across desktop and touch devices.
Improved
- Submit results: ticket-generating submits now show a clearer reward reveal with the minted or evolved ticket, the reason it matters and the next useful actions.
- Contribution-only submits: words that move progress without minting a ticket now use a lighter result block, so they no longer look like a full reward reveal.
- Word-tier progress: when a submit advances a word to a new tier, the result makes that change clearer.
- ECHO impact: when a submit helps another player reach an ECHO RESONANT evolution, the contribution is now surfaced more clearly.
- Tutorial: the first-run tour now focuses on the core loop, visual ticket examples and optional detail panels instead of forcing every system into one long explanation.
- Game guide: the guide now uses more visual ticket examples, evolution strips and cosmetic examples while keeping the full reference available.
- Daily missions: mission rows now show both XP and INK rewards, making daily progression easier to read.
- Italian copy: the Italian interface now consistently uses coniare, conio and coniato for minting, while English keeps mint.
- First-run analysis: the early onboarding funnel now records privacy-safe interaction signals, without raw word text.
Notes
- Competitive details such as exact word counts, ECHO timing progress and hidden thresholds remain private where revealing them would encourage sniping.