What changes
This release adds a daily minigame area around the normal LexiMint submit loop. The games give players more ways to find words while keeping tickets, stamina, XP, INK, FOIL and objectives tied to the same core rules.
New
- Games dashboard: a new area lists the playable daily word games and shows current progress for each one.
- Daily clues: ten independent clues rotate every day, with hints that appear only after wrong attempts.
- Word climb: five middle clues are solved first, then reordered into a one-letter ladder before the two endpoints unlock.
- Daily word: one five-letter word is solved in six guesses with duplicate-aware letter feedback.
- Anagrams: five scrambled letter sets can be rebuilt into valid answers.
- Categories: sixteen words hide four groups that are revealed only after correct selections.
- Crossword: a first grid opens the larger daily crossword, and previous dates remain playable.
- Guest play: visitors can try the games before creating an account, while persistent rewards and account progress stay account-only.
Improved
- Solved word submission: solved words can be submitted from inside the games, but ticket creation still follows the normal LexiMint submit rules.
- Crossword completion: solved grids now separate puzzle completion from word submission, with clearer per-word ticket outcomes.
- Shared tile input: Daily clues, Word climb, Daily word and Anagrams now use the same letter-tile interaction model for typing, deleting, focus and motion.
- Mobile layouts: the minigame screens are more compact on small viewports and keep the playable surface higher on the page.
- Game guide:
/how-it-works now explains the minigame rules, guest play and account reward boundaries.