Choose a quick daily challenge or settle in for a longer puzzle.
Start with Ten clues.
Solve ten standalone clues at your own pace. Earlier puzzles remain available by date.
Pick any game and start. Guest progress stays on this device; sign in before playing to save progress and submit words through your account.
Each family has one clear home. New modes will join their family instead of crowding this page.
Solve ten standalone clues at your own pace. Earlier puzzles remain available by date.
Create a private room or join one with a code. Room scores stay separate from account progression.
Fill letter-based categories, then compare answers when time runs out. Unique valid answers score more.
Game releases and meaningful system changes appear here without turning the library into a store.
The first eligible signed-in result from each game family per UTC day counts toward its PUZZLE ticket. Practice and replays do not count.
Solve today's compact grid with original across and down clues. Earlier crosswords remain available by date.
Find a five-letter word in six guesses. Signed-in players can send each guess through LexiMint's usual word checks.
Solve the clues, then reorder the entries to complete the word ladder.
Find four hidden groups. Solved words can then be submitted to LexiMint.