What changes
Puzzles of past days now enter their day's leaderboard, the LexiPass can be claimed in one go, and rewards, games and texts are clearer.
New
- Puzzles of past days: the first attempt you finish enters that day's leaderboard even when you play it later. It counts for the leaderboard, not for the Season.
- LexiPass: "Claim all" claims every level you reached at once and shows what you got.
- Word rain: with "Auto-send: replayable games" on, your game's words are sent by themselves when you finish. LexiMint's own names, such as DISCOVERY or LEGENDARY, can now be sent too.
- Names, places and things: after "I'm done" or after calling STOP, "Edit answers" appears. You can change your answers while the round is open; a STOP already called still counts and its countdown keeps running.
- If you sign in with the wrong account, "Use another account" takes you out of the username step.
Improved
- WEEKLY SET: every tier you reach gives 100 XP, with a word, the Bounty Hour or a game. A DAILY earned with a game counts for the set too, and the ticket history shows the tiers you reached with their dates.
- EVENT: whoever gets an EVENT ticket receives 60 XP. An event closed early stays visible among the concluded ones.
- DAILY: a DAILY ticket always gives 30 XP and 8 INK when it is minted, a Bounty Hour win included.
- Numbers are written in your language everywhere (an Italian or Spanish page shows #1.000 on MILESTONE badges), and DAILY and WEEKLY SET dates follow the page language.
- LexiPass: claimed and locked levels tell apart at a glance; the premium unlock animation and the error messages are in your language.
- Shop: on a phone you always see how much INK and FOIL you have.
- Personal Lexicon: the "Most common" and "Rarest first" sorts are now called "Most submitted" and "Least submitted", because they count how many times you submitted the word.
Fixed
- DAILY ticket evolution notices no longer arrive a second time the next day.
- The reminder 30 minutes before the Bounty Hour now arrives too, besides the 5-minute one.
- Word trail: in untimed play, "View results" really shows the results instead of going back to the grid.
- Daily word: a game you did not solve appears on the leaderboard with its X.
- Names, places and things: when someone has already called STOP, your button says "I'm done" instead of "Call STOP".
- Daily reward: the "Open referral" button is no longer squeezed and leads to the invitations section; the text explains that friends who complete onboarding advance the RECRUITER track.
- Language menu: "Automatic" and "Español" no longer break mid-word.
- MASTERY track rank thresholds: badges and numbers line up.
- Collection: on a phone the third tab is no longer cut off.
- Plurals fixed, for example "Solved on the first guess" and "1 unread notification".