A new game for the rooms
Impostor arrives, a party game with hidden roles to play in a room. The other room games are also clearer to follow and more comfortable to use, especially on a phone.
Clues in turn, then a vote on who to eliminate.
Impostor
- From 4 to 20 players. For every word, everyone sees the same secret word on their role card, except 1 to 3 impostors, who only know they are impostors and do not know who the others are.
- Two modes, chosen when the room is created. «In person»: clues are said aloud, at the table, on a call or on a shared screen, and whoever speaks taps «Done». «Written»: everyone writes a single word on their turn. The host can present without playing.
- Clues are given in turn, one lap at a time. After every lap the table chooses by majority between «One more lap» and «Let's vote», three laps at most; then everyone votes on who to eliminate, with a tiebreak if the votes are tied, and the role of whoever is out becomes public.
- If the last impostor still to find is eliminated, they get a «Last guess» to find the word.
- The civilians win if they find every impostor and the last one does not guess the word; otherwise the impostors win.
- If the civilians win, each civilian gets 1 point. If the impostors win, each impostor gets 2 and whoever guessed the word gets 1 more. On top of that, each civilian who voted for an impostor who was then eliminated gets 1 point, «Right vote», whatever the outcome of the word.
- Points count only inside the match: the game gives no rewards.
- Lexy explains it in a video: find it with the «Video» button in the room and in Lexy's tutorials.
New
- «Back to the room»: if you leave a room that is still open, a notice with a button to go back appears on every other page.
- If you open a room link without being signed in, you choose between signing in and coming straight back to the room, or joining as a guest with a name.
- Word bluff: after «Done» you can reopen your definition with «Edit definition» while the writing is open.
- In the totals after each word and in the final standings of the room games played for points, and in the series standings of Word snake, a small arrow beside the place, up or down, shows how many places you gained or lost with the last word or turn. It does not appear when your place does not change.
- Stats: every leaderboard shows the first 10 rows, and «Full leaderboard» opens it down to the last row, no longer only to the hundredth. If you are not in the first 10, «Around you» below shows your row with two people above and two below.
- A new theme, Arcade: dark, with magenta, cyan and yellow. Find it in «All themes».
Improvements
- Names, places and things and One of a clue have the style of Word bluff and Impostor: cards that are dealt and turned, stamps such as «Counts» / «Doesn't count» and a closing panel with the winners or, in One of a clue, the team's result. In Names, places and things the round's letter turns over and carries the STOP stamp.
- The rules the host chooses before starting save by themselves in every room game, with no need for a button, and the other players see them as soon as they are saved.
- The room header names the mode being played, in games that have more than one.
- At the end of a match the final standings appear after the last reveal, so they never give away how the word ended, and they open with «The match is over». On a phone the page follows the card being revealed and brings you to the final standings. In Word snake and Word rain the end of the match is seen at once.
- If the voting time runs out, in Word bluff («Everyone bluffs») and Impostor the card you picked counts as your vote even if you did not press «Vote»; a line under the vote says so.
- When STOP or the last call starts, the field you are typing in shows it with the seconds left, even with the keyboard open.
- In the room code field you can paste the whole message you received with the invitation, not only the link.
- Hidden phrase: the Enter key sends the phrase, like the button.
- In the rules of every room, «Room capacity» is the first field, and in Names, places and things you can also choose a room for 2.
- On the Mastery page the filters look like the Gallery's.
Bug fixes
- When time runs out, in every room game what you typed in the last seconds counts: before, it could be lost.
- With the phone keyboard open, the room's bars stay in place on the page: the one with STOP no longer rides up over the answers.
- Long words are no longer cut: they wrap in the answer field of Names, places and things, under the table's vote and in the results.
- Rooms with many phones on the same Wi-Fi: some stopped updating without any warning, now the room stays up to date for everyone.
- Crossword: with the keyboard open the active clue no longer jumps.
- On a ticket's page, the cards of the other stages behind the ticket are no longer cut off at the edge.
- In the profile popover the numbers are no longer cut at the bottom, and hovering over them no longer covers the dividers between the cells.
- On the Dashboard, the buttons of a row that scrolls sideways are no longer cut at the edges when you hover over them.
- The ASCENDED MASTERY TRACK now advances when another MASTERY TRACK reaches the PARAGON tier: whoever was entitled to it gets its tier with the next word they send.
- On the Appearance page, the preview of Aurora now shows the theme's gradient too.
Thanks
Thank you for your reports: a good part of this update comes from them.